![]() ![]() In Potion Craft, players take on the role of town alchemist in a medieval fantasy world. Soon, everyone will be able to chug the rest of this heady concoction. With hundreds of thousands of copies sold already, and a 93% positive user rating on Steam, players of this mystical medieval mercantile sim have fallen in love at first sip. SEATTLE, June 12th - Publisher tinyBuild and developers niceplay games are excited to announce that Potion Craft: Alchemist Simulator will be leaving Early Access on PC in the third quarter of this year. Use the wiki to find all recipe and try them once in game to unlock them permanently.Potion Craft: Alchemist Simulator bubbles out of Early Access Q3 2022 The cult hit alchemy sim nears completion, brewing up hype for a cross-platform launch!.Buy alchemy recipe from Clotho (each unlock an unknown recipe).It is possible, as this is how the wiki was populated (4+ years) ago. To be efficient, you will also need to make a list of all the combination you already tried, as the game will only save "valid" recipe and not failed one. ![]() Unfortunately, there are so many recipes and some ingredients are used in multiples, so the hints system will still require a lot of trial and errors. It become more complicated once you start working on the Alchemy II table which has 3 ingredients, but the principle is the same. This mean that you generally have 1/2 chance to find a valid recipe once you have a valid ingredients. This mean that either "Life ****(powder, solution, extract" with Ingredient 2 or Ingredient 1 + Life **** (powder, solution, extract) is a valid recipe. Let's imagine you tried a recipe with "Ingredient 1" and "Ingredient 2" and it gave you a life goo. The goo is actually a "hint" to tell you that if you swapped one of your ingredient with this type of reagent, it would make a valid recipe. The goo will be of a specific type (life, acceleration, etc.) ![]() Whenever you try an alchemy recipe, you will receive goo. I'd prefer to not use the wiki for a game like this but alchemy has me stumped at the moment. Gunter tells me I need blood and some kind of a powder for more juice but so far I've only been able to make bunch of goos and stuff □ Also should I write EVERYTHING down like "x becomes y", "y + z = k"? This doesn't seem very fun. Is it all just guessing when trying to get a specific thing? Right now I'm trying to get more >!zombie juice This is a game of capitalism and doing whatever it takes to build a thriving business. Build & manage your own graveyard while finding shortcuts to cut costs, expand into entertainment with witch-burning festivals, and scare nearby villagers into attending church. Graveyard Keeper is the most inaccurate medieval cemetery management simulator of the year. ![]()
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